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Mapping To FIN10

FIN10 is a financially motivated threat group that has targeted organizations in North America since at least 2013 through 2016. The group uses stolen data exfiltrated from victims to extort organizations. Disclaimer: We present this mapping to stimulate thinking about engagement activities to take advantage of the historically observed behavior of adversary, not to present all possibilities. We invite you to use this as a guide, understanding that adversary behavior is constantly changing and evolving.

Note: All ATT&CK Group sub-activity mappings have been remapped to their parent activity and were derived from Group Technique mappings in ATT&CK v8.

Details
ATT&CK ID: G0051
Associated Groups:  FIN10
Note:  This page uses Adversary Group data from MITRE ATT&CK.

ATT&CK® Technique Adversary Vulnerability Engagement Activity Engagement Activity Description
Boot or Logon Autostart Execution When adversaries rely on particular resources to be enabled, accessible and/or vulnerable, they are vulnerable to their operations being disrupted if the resources is disabled, removed, or otherwise made invulnerable. Baseline Identify key system elements to establish a baseline and be prepared to reset a system to that baseline when necessary.
Command and Scripting Interpreter When adversaries utilize or abuse system features, software, or other resources, they may be vulnerable to monitoring or Man-in-the-Middle manipulation Software Manipulation Make changes to a system's software properties and functions to achieve a desired effect.
Command and Scripting Interpreter When adversaries discover a diverse set of accessible resources and decoy artifacts on the target, they are vulnerable to reveal their targetting preferences and capabilities Artifact Diversity Present the adversary with a variety of network and system artifacts.
Command and Scripting Interpreter When adversaries discover enabled, accessible, or intentionally weakened/overly permissive resources in the environment, they are vulnerable to reveal additional or more advanced capabilities when exploiting or using said resource Security Controls Alter security controls to make the system more or less vulnerable to attack.
Command and Scripting Interpreter When adversaries utilize or abuse system features, software, or other resources, they may be vulnerable to monitoring or Man-in-the-Middle manipulation Security Controls Alter security controls to make the system more or less vulnerable to attack.
Command and Scripting Interpreter When adversaries rely on particular resources to be enabled, accessible and/or vulnerable, they are vulnerable to their operations being disrupted if the resources is disabled, removed, or otherwise made invulnerable. Security Controls Alter security controls to make the system more or less vulnerable to attack.
Indicator Removal on Host When adversaries interact with network or system resources they are vulnerable to trigger tripwires or engage in easily detectable, anomalous behavior System Activity Monitoring Collect system activity logs that can reveal adversary activity.
Indicator Removal on Host When adversaries rely on particular resources to be enabled, accessible and/or vulnerable, they are vulnerable to their operations being disrupted if the resources is disabled, removed, or otherwise made invulnerable. Security Controls Alter security controls to make the system more or less vulnerable to attack.
Indicator Removal on Host When adversaries discover enabled, accessible, or intentionally weakened/overly permissive resources in the environment, they are vulnerable to reveal additional or more advanced capabilities when exploiting or using said resource Security Controls Alter security controls to make the system more or less vulnerable to attack.
Indicator Removal on Host When adversaries utilize or abuse system features, software, or other resources, they may be vulnerable to monitoring or Man-in-the-Middle manipulation API Monitoring Monitor local APIs that might be used by adversary tools and activity.
Lateral Tool Transfer When adversaries interact with network or system resources they are vulnerable to trigger tripwires or engage in easily detectable, anomalous behavior Network Monitoring Monitor network traffic in order to detect adversary activity.
Lateral Tool Transfer When adversaries move data across the network or interact with remote resources, they are vulnerable to network manipulations such as impacts to network availibilty, traffic filtering, degraded speeds, etc. Network Manipulation Make changes to network properties and functions to achieve a desired effect.
Remote Services When adversaries move data across the network or interact with remote resources, they are vulnerable to network manipulations such as impacts to network availibilty, traffic filtering, degraded speeds, etc. Network Manipulation Make changes to network properties and functions to achieve a desired effect.
Remote Services When adversaries use previously stolen information to access or move laterally within an environment they may reveal previous collection activities. Decoy Artifacts and Systems Introduce impersonations to expand the scope of a deceptive story.
Remote Services When adversaries discover enabled, accessible, or intentionally weakened/overly permissive resources in the environment, they are vulnerable to reveal additional or more advanced capabilities when exploiting or using said resource Decoy Artifacts and Systems Introduce impersonations to expand the scope of a deceptive story.
Remote Services When adversaries discover a diverse set of accessible resources and decoy artifacts on the target, they are vulnerable to reveal their targetting preferences and capabilities Application Diversity Present the adversary with a variety of installed applications and services.
Remote Services When adversaries interact with network or system resources they are vulnerable to trigger tripwires or engage in easily detectable, anomalous behavior Network Monitoring Monitor network traffic in order to detect adversary activity.
Scheduled Task/Job When adversaries interact with the environment or personas, they are vulnerable when they collect, observe or manipulate system artifacts or information. Manipulated data may cause them to reveal behaviors, use additional or more advanced capabilities against the target, and/or impact their dwell time. Decoy Artifacts and Systems Introduce impersonations to expand the scope of a deceptive story.
Scheduled Task/Job When adversaries interact with the environment or personas, they are vulnerable when they collect, observe or manipulate system artifacts or information. Manipulated data may cause them to reveal behaviors, use additional or more advanced capabilities against the target, and/or impact their dwell time. Software Manipulation Make changes to a system's software properties and functions to achieve a desired effect.
Scheduled Task/Job When adversaries interact with network or system resources they are vulnerable to trigger tripwires or engage in easily detectable, anomalous behavior System Activity Monitoring Collect system activity logs that can reveal adversary activity.
System Owner/User Discovery When adversaries interact with the environment or personas, they are vulnerable when they collect, observe or manipulate system artifacts or information. Manipulated data may cause them to reveal behaviors, use additional or more advanced capabilities against the target, and/or impact their dwell time. Decoy Artifacts and Systems Introduce impersonations to expand the scope of a deceptive story.
System Owner/User Discovery When adversaries interact with the environment or personas, they are vulnerable to collecting, or in someway interact with, manipulated or decoy data. In those cases the data may increase their tolerance for imperfections in the environment and improve the overall believability of the ruse. Pocket Litter Place data on a system to reinforce the legitimacy of the system or user.
System Owner/User Discovery When adversaries interact with the environment or personas, they are vulnerable to collecting, or in someway interact with, manipulated or decoy data. In those cases the data may increase their tolerance for imperfections in the environment and improve the overall believability of the ruse. Personas Create fictitious human user(s) through a combination of planted data and revealed behavior patterns.
System Owner/User Discovery When adversaries interact with engagement environments and personas, their future capability, targetting, and/or infastructure requirements are vulnerable to influence Decoy Artifacts and Systems Introduce impersonations to expand the scope of a deceptive story.
System Owner/User Discovery When adversaries use previously stolen information to access or move laterally within an environment they may reveal previous collection activities. Decoy Artifacts and Systems Introduce impersonations to expand the scope of a deceptive story.
System Owner/User Discovery When adversaries utilize or abuse system features, software, or other resources, they may be vulnerable to monitoring or Man-in-the-Middle manipulation Software Manipulation Make changes to a system's software properties and functions to achieve a desired effect.
System Owner/User Discovery When adversaries utilize or abuse system features, software, or other resources, they may be vulnerable to monitoring or Man-in-the-Middle manipulation API Monitoring Monitor local APIs that might be used by adversary tools and activity.
Valid Accounts When adversaries interact with the environment or personas, they are vulnerable to collecting, or in someway interact with, manipulated or decoy data. In those cases the data may increase their tolerance for imperfections in the environment and improve the overall believability of the ruse. Pocket Litter Place data on a system to reinforce the legitimacy of the system or user.
Valid Accounts When adversaries interact with the environment or personas, they are vulnerable to collecting, or in someway interact with, manipulated or decoy data. In those cases the data may increase their tolerance for imperfections in the environment and improve the overall believability of the ruse. Personas Create fictitious human user(s) through a combination of planted data and revealed behavior patterns.
Valid Accounts When adversaries interact with the environment or personas, they are vulnerable when they collect, observe or manipulate system artifacts or information. Manipulated data may cause them to reveal behaviors, use additional or more advanced capabilities against the target, and/or impact their dwell time. Decoy Artifacts and Systems Introduce impersonations to expand the scope of a deceptive story.
Valid Accounts When adversaries interact with the environment or personas, they are vulnerable to collecting, or in someway interact with, manipulated or decoy data. In those cases the data may increase their tolerance for imperfections in the environment and improve the overall believability of the ruse. Burn-In Exercise a target system in a manner where it will generate desirable system artifacts.
Valid Accounts When adversaries interact with network or system resources they are vulnerable to trigger tripwires or engage in easily detectable, anomalous behavior System Activity Monitoring Collect system activity logs that can reveal adversary activity.
Valid Accounts When adversaries use previously stolen information to access or move laterally within an environment they may reveal previous collection activities. Decoy Artifacts and Systems Introduce impersonations to expand the scope of a deceptive story.
Valid Accounts When adversaries discover enabled, accessible, or intentionally weakened/overly permissive resources in the environment, they are vulnerable to reveal additional or more advanced capabilities when exploiting or using said resource Decoy Artifacts and Systems Introduce impersonations to expand the scope of a deceptive story.
Valid Accounts When adversaries discover a diverse set of accessible resources and decoy artifacts on the target, they are vulnerable to reveal their targetting preferences and capabilities Artifact Diversity Present the adversary with a variety of network and system artifacts.
Valid Accounts When adversaries discover a diverse set of accessible resources and decoy artifacts on the target, they are vulnerable to reveal their targetting preferences and capabilities Personas Create fictitious human user(s) through a combination of planted data and revealed behavior patterns.
Valid Accounts When adversaries interact with engagement environments and personas, their future capability, targetting, and/or infastructure requirements are vulnerable to influence Decoy Artifacts and Systems Introduce impersonations to expand the scope of a deceptive story.
Valid Accounts When adversaries discover enabled, accessible, or intentionally weakened/overly permissive resources in the environment, they are vulnerable to reveal additional or more advanced capabilities when exploiting or using said resource Personas Create fictitious human user(s) through a combination of planted data and revealed behavior patterns.